What's New in Visuals
This release is a pile of small annoyances, cleared out.
Nothing here is a headline feature. It's the stuff that was quietly getting in your way: fonts you wanted and didn't have, video that played wrong every time you opened it, and uploads that flat out didn't work from a phone.
2 new fonts, and text that goes bigger
2 new font families are in: Josefin Sans and Josefin Slab.
There's also a new Josefin Impact caption preset, if you want that look without building it yourself.
The font size slider goes higher than it used to, as well. If you'd ever pushed it to the top and still wanted your text bigger, you have more room now.
Videos in the asset viewer play like you'd expect
2 things were wrong here, and both are fixed.
Before, you'd open a video and it would play silently. You had to hunt for the unmute button every single time. Now it opens with the sound on, the same way YouTube does.
Before, the viewer would also play the video small for a moment and then snap it up to full size. Now it opens at the right size straight away.
Uploading from an iPhone or iPad now works
Before, tapping to add a song or a video on an iPad or an iPhone did nothing at all. The file picker wouldn't open, so there was no way to get your own music or media in from a phone or tablet.
That's fixed. Tap, pick your file, done.
Lyric videos stopped doing things you didn't ask for
2 defaults were wrong.
Intelligent Reframing is off by default now when you pick clips from your library for a lyric video. It used to be on, which meant clips you'd chosen on purpose got reframed anyway. Turn it on yourself when you actually want it.
Ken Burns no longer fades to black. Ken Burns is the slow push in on a still image. On a lyric video, the first clip used to fade up from black and the last clip used to fade out to black, whether that was the look you wanted or not. Now they don't.
New songs and voiceovers start at full volume
Add a song or a voiceover in the video editor and it now starts at 100% volume. It used to start at 80%.
That sounds like a small number. It wasn't. It meant people were quietly mixing everything too quiet, then wondering why the finished video sounded thin next to everything else.
The visual canvas (Alpha preview)
This was in alpha preview at the time, available to a small group. It's open to everyone now.
The visual canvas got asset cards. Songs, voiceovers, videos and images can sit on the canvas as their own cards, right alongside everything else being built. Files drag straight from the desktop onto the canvas, several at a time. Any card opens into a fullscreen preview. Video cards got a frame scrubber too, so a single still can be pulled out of a video and used as a reference.
The asset panel on the canvas got paging and full text search, so a big library is easier to move through, and images show at their real shape instead of the wrong one.
Leaving a shared project got safer as well. Someone who leaves now ends up with a flow of their own, instead of still editing the owner's.
Also fixed
Select a group of overlays at once. In the video editor, drag a box around several overlays and delete them all together, instead of clicking them one at a time.
Arrow keys nudge an overlay. Select an overlay and tap the arrow keys to move it a little at a time, for when you're lining something up exactly.
Plus assorted polish across the video editor, the asset viewer, and uploads.
